This means that "mouseXY(0, -4)" won't work, but "MouseMove, X, Y " does work, the thing is, I want the mouse to be moving down constantly while the macro is looping, but not to be part of the loop, and to be able to adjust the rate that it moves at, of course. Macro's do work for autoclicking and the like, but the MouseMove only works if you set a rate of movement, you can't set it to move down by 5 pixels every time the script loops because it can't register the instantaneous movement (seems to be BF3 only, even on Xbox) I'm playing BF3 on Xbox, and using my mouse through an XIM.
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